package com.wg.dome.operation;

import com.wg.common.net.OperationRequest;
import com.wg.common.annotation.DataMember;
import com.wg.net.Operation;

/**
 * 脱装备请求
 */
public class StripEquipRequest extends Operation {
    @DataMember(code = 1)
    private long playerId;

    /**
     * 上阵位置
     */
    @DataMember(code = 2)
    private byte szPos;

    /**
     * 装备类型 1:武器，2:衣服 3:戒指 4:鞋子
     */
    @DataMember(code = 3)
    private byte equipType;

    public StripEquipRequest(OperationRequest request) {
        super(request);
    }

    public long getPlayerId() {
        return playerId;
    }

    public void setPlayerId(long playerId) {
        this.playerId = playerId;
    }

    public byte getEquipType() {
        return equipType;
    }

    public void setEquipType(byte equipType) {
        this.equipType = equipType;
    }

    public byte getSzPos() {
        return szPos;
    }

    public void setSzPos(byte szPos) {
        this.szPos = szPos;
    }
}
